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Sorta Games

Not quite full fledged games, but not far off.

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Built in a GameObject - Component model similar to other commercial engines.

Remake of a simple Breakout style game, pictured above.

Original Platformer game pictured to the left.

 

Tank shoot-em-up game Pied.io pictured to the right

Custom 2D Game Engine

2D Game Engine built from scratch in C++ using the SDL2 graphics library.

Created 3 original games in the engine.

Capable of animations, physics, state machines, resource management, custom level editing and any other type of custom object or component

Playable from github

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Clash Loyál
AI Module 

Created separate AI modules on top of a fan made Clash Royale clone.

Used steering forces to implement unit navigation, collisions, and obstacle avoidance.

Used a custom weight based utility AI system to created opposing player AI. I lost to it more than I'd like to admit... sorta

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Game and AI modules both made using C++ in Visual Studios

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Not publicly available

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© 2023 by Jonathan Gold

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